By author "Dan Zeitman"
Dan Zeitman currently serves with the Developer Advocacy team at Dolby Laboratories’ Dolby.io, a cloud-based platform for media processing and real-time communications APIs. Having worked in various capacities and companies as a developer for the past three decades; Dan is an expert technologist with a creative and diverse background, who has worked with major brand partners including Disney/LucasFilm, NFL, PGA Tour, Universal Music using Game Engine, Spatial Audio, AR, AI, Visual Recognition, Bots and Cloud technologies.
Dolby.io will help you get started with tutorials and demos, then level up the experience with our live streaming and real-time communications.
Today’s audio workflows can involve massive amounts of audio and video content coming from many sources which contain both user generated and professionally produced content. We will build a simple workflow together that will take audio and video files uploaded to a Dropbox folder and process them with the Dolby.io Enhance API.
Dolby.io provides an iOS SDK that makes it as simple as possible to set up in your own application. In this blog post, you’ll learn how to create an video conference call using Dolby.io and Xcode.