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By author "Braden Riggs"

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Braden Riggs

Developer Advocate

Born and Raised in Australia and now Living in San Francisco, Braden joined the Developer Relations team in 2021 after graduating from UC San Diego with a degree in data science. Braden loves to create apps and content for the Dolby.io Blog, YouTube channel, and the samples GitHub. When not working you can find Braden surfing, hiking, or exploring San Francisco.

Streaming

Real-time Streaming With Dolby.io

May 12, 2023

Learn how to leverage Dolby.io Real-time WebRTC streaming platform to create low latency high quality streams that scale globally. 

Read more
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Braden Riggs

Developer Advocate

millicastoverviewstreaming
Developer

No Headset, No Problem: Building Social Gaming Experiences for Every Device

May 8, 2023

Learn how Dolby.io and PubNub are powering in-game communication with immersive plugins for Unity and Unreal.

Read more
author image
Braden Riggs

Developer Advocate

PubNubstreamingunityUnreal Engine
Streaming

Adding Real-Time Graphics to Your WebRTC Stream with Singular.live

April 13, 2023

Real-time video content demands real-time graphics. Learn how to add and manage graphics on a WebRTC stream in real-time with Dolby.io and Singular.live.

Read more
author image
Braden Riggs

Developer Advocate

graphicsintegrationsjavascriptmillicastOBSsingular.livestreaming
Streaming

A Low-Latency Live Stream React App

March 31, 2023

Learn how to build your own low latency WebRTC streaming react app with a comprehensive code sample.

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author image
Braden Riggs

Developer Advocate

eventsmillicastreactstreaming
Streaming

How to Screen Capture for Streaming in JavaScript

March 1, 2023

Learn how to screen share in a browser with JavaScript and stream the shared screen to an audience with WebRTC in just a few lines of code.

Read more
author image
Braden Riggs

Developer Advocate

eventsjavascriptmillicastscreensharestreaming
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